![]() We have an immense amount of units from the halo universe, from ODST to SPV3 we are working hard to provide the community with enough content to keep there inspiration alive for SC.įactions have been a large part of what we have been working on for a while now, we have currently been working on faction UI for multiplayer and other aspects faction wise. Since some articles were erased by accident I feel the need to give a simple run down on what will be provided in the mod. If interested the main Developer and Author of the mod has a youtube channel himself and regularly uploads videos of the mod. DiplexHeated a well known Youtuber of the Gem engine series has released a few videos showcasing some aspects of the mod and units as well as some vehicles, you can see them here. Over the last few weeks we have started working on publicly showcasing the mod, after many discussions including the whole team we have decided to allow some youtubers to publicly showcase the mod. Our current focus has been on providing the community with enough information and we seem to have surpassed that goal, with more than half our current audience up to date on our project by joining the public discord and some contributing to the mod in many various ways, this has provided us a close relationship with our projects community and allowed us to keep everyone who pays attention up to date on what's happening with SC. Hola people! We are back after a small accident where some of our previous articles were removed, we would like to share with you the update on progress made. One more question: when you join a game that needs a mod, you are asked to install whatever mod you need in a popup.In this Article we would like to showcase some of the work that has been done on SC recently and keep you informed on what is going on with the project atm. Thanks so much nil! That's exactly what I needed to know. Maybe someone else could give more input on modding if you're interested in doing it. A map was also created in the maps folder (e.g: named dogmod_1.map). *In HaloMD's Mods menu bar, you should now see your mod listed: select it to enable it. ![]() *A second dialog will show up for picking a destination. Select the bloodgulch map in the Maps folder that you had just revealed. ![]() *Pick a short name and build number as described here (eg: pick dogmod as short name, and 1 as build number). *In HaloMD's menu bar, go to Mods -> Reveal Mods in Finder this will reveal where all your current mods and map files are. This isn't completely finalized yet, but for now, basically: If you're interested in modding halo maps yourself: To host a particular mod that you have installed, go into the Mods menu and select the mod you want to play. New mods are added when people make new mods and request me to put them on that list. In there is a list of mods you can install. If you go into the menubar, there's a Mods menu, and in that there is an Install Mod menu. Hey, I've seen you around in-game probably a number of times. What kind of mods are compatible with the game? Where can I download new ones? I've been playing MD for several months now and I'm looking to add some mods to it.
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